For many, this is the most crucial of the next generation cross-platform comparisons. The new Assassin’s Creed is a big game, cross-gen in nature for sure, but apparently built with the new wave of machines at least partly in mind. Valhalla also represents a generational shift for the franchise as this is the first time a new series entry arrives on consoles with a 60fps target – on PlayStation 5 and Xbox Series X at least, delivered with varying levels of success. Ubisoft Montreal aims for complete platform parity between Sony and Microsoft’s premium consoles, but the results when they do diverge are perhaps unexpected.
Anvil Next gets a revamp, but there is the sense that much of Valhalla’s shift in aesthetic comes from the art side. In fairness, this can tap into the engine’s strengths: a sizeable enough proportion of the rendering budget is spent on the volumetric clouds … Read the rest