With the arrival of Mafia Definitive Edition, the trilogy is finally complete. All three games are brought up-to-date to modern consoles but ironically, it’s the first Mafia title that features the most advanced technology of all – including a fascinating software-based alternative to ray traced reflections.
It’s a feature that’s common to all console versions, where the technological differences are fairly minimal – and almost par for the course. Curiously, both PS4 Pro and Xbox One X operate at a native 1440p resolution, though the Microsoft platform enjoys improved shadow quality, ambient occlusion and a better lock on the target 30 frames per second. It’s business as usual on PS4 and Xbox One with a 1080p/900p divide, and all versions use temporal anti-aliasing – which does present some banding issues. As is often the case, there’s the sense that the vanilla Xbox One has the most visual compromises: I immediately … Read the rest