Hey Xbox Insiders! We have a new Xbox One update preview coming to the Beta ring. It’s important we note that some updates made in these preview OS builds include background improvements that ensure a quality and stable build for Xbox One.

We continue to post these release notes, even when the noticeable changes to the UI are minimal, so you’re aware when updates are coming to your device. Details can be found below!

System Update Details:

  • OS version released: RS_XBOX_RELEASE_201019041.4975.201008-0000
  • Available: 6 p.m. PT – October 8, 2020
  • Mandatory: 3 a.m. PT – October 9, 2020

Fixes Implemented

Thanks to the hard work of Xbox engineers, we are happy to announce the following fixes have been implemented for this build:

Accessories App

  • Fixed an issue where users could not navigate the app.

System

  • Various updates to properly reflect local languages across the console
    • Note: Users participating in
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Down at the campsite and under the blue wash of moonlight, Edie the owner is dreaming about Greg. Greg is dead. He owned the campsite before Edie, and the handover was awkward – nothing dramatic, just a difference of philosophy. Greg seemed austere and obsessed with rules – tent dimensions, guy rope types, no ball games. But there was another side to him and Edie saw it too late. Now as she dreams, she considers the person she may have misjudged. Is this how relationships go, between the living and the dead?

We can peer into Edie’s head here, just as we have peered down into her home on the campsite, the roof stripping back as we move closer. Just as we peered down into the campsite itself, roving between its distinct spaces, plucking them out, rotating them, inspecting them. Hidden object games are often 2D affairs – here’s a … Read the rest

Hey Xbox Insiders! We have a new Xbox One update preview coming to the Omega ring. It’s important we note that some updates made in these preview OS builds include background improvements that ensure a quality and stable build for Xbox One.

We continue to post these release notes, even when the noticeable changes to the UI are minimal, so you’re aware when updates are coming to your device. Details can be found below!

System Update Details:

  • OS version released: RS_XBOX_RELEASE_201019041.4958.201004-1348
  • Available: 6 p.m. PT – October 7, 2020
  • Mandatory: 3 a.m. PT – October 8, 2020

Fixes Implemented

Thanks to the hard work of Xbox engineers, we are happy to announce the following fixes have been implemented for this build:

Parties

  • Fixes to address users being unable to be heard or hear others when starting or joining chat.

Profile

  • Fixed an issue with text not displaying correctly
Read the rest

It was roundabout the time I restarted the game in fury that I decided I absolutely love Baldur’s Gate 3. Larian’s take on BioWare’s genre-defining Dungeons & Dragons adaptation is every bit as vibrant, engrossing and startling as you’d expect from the minds behind Divinity: Original Sin 2. It’s both modern in its dialogue presentation and exquisitely throwback – every blow, conversational ploy or feat of sorcery governed by the fateful rattle of on-screen dice. It’s steeped in ’90s BioWare HUD trappings but always feels like a Larian joint, with quests and turn-based clashes that reward thinking outside the box to an almost game-breaking degree. It boasts the developer’s usual diorama-esque level design plus crisp, colourful writing that channels the immensities of D&D’s lore without sinking into impenetrability. The only major problem I have with Baldur’s Gate 3, the expected Early Access bugs aside, is that it isn’t the full … Read the rest

Hey Xbox Insiders! We have a new Xbox One update preview coming to the Beta ring. It’s important we note that some updates made in these preview OS builds include background improvements that ensure a quality and stable build for Xbox One.

We continue to post these release notes, even when the noticeable changes to the UI are minimal, so you’re aware when updates are coming to your device. Details can be found below!

System Update Details:

  • OS version released: RS_XBOX_RELEASE_201019041.4958.201004-1348
  • Available: 6 p.m. PT – October 6, 2020
  • Mandatory: 3 a.m. PT – October 7, 2020

Fixes Implemented

Thanks to the hard work of Xbox engineers, we are happy to announce the following fixes have been implemented for this build:

Parties

  • Fixes to address users being unable to be heard or hear others when starting or joining chat.

Store

  • Users should no longer see PC keyboard shortcuts
Read the rest

In early lockdown I decided to send a letter to my future self. It read: “I feel calmer, yoga helps. I wish I had a dog.” They say brevity is the soul of wit but I’m not sure that applies in this case. To be fair, the letter was written in Animal Crossing: New Horizons using the Nintendo Switch keyboard interface, so it’s at least a testament to my stubborn button-pressing. Luckily there are far more interesting ways to chronicle the pandemic through New Horizons: the National Videogame Museum is launching The Animal Crossing Diaries project with this in mind.

Alex Roberts, a curator at the museum, explained that the research project aims to “expand the possibilities of what it means to collect experiences in games and document how to go about doing it in an ethical and sustainable way.” The latest instalment in the Animal Crossing franchise is the … Read the rest

Hey Xbox Insiders! We have a new Xbox One update preview coming to the Beta ring. It’s important we note that some updates made in these preview OS builds include background improvements that ensure a quality and stable build for Xbox One.

We continue to post these release notes, even when the noticeable changes to the UI are minimal, so you’re aware when updates are coming to your device. Details can be found below!

System Update Details:

  • OS version released: RS_XBOX_RELEASE_201019041.4948.201002-0000
  • Available: 6 p.m. PT – October 5, 2020
  • Mandatory: 3 a.m. PT – October 6, 2020

Fixes Implemented

Thanks to the hard work of Xbox engineers, we are happy to announce the following fixes have been implemented for this build:

System

  • Various updates to properly reflect local languages across the console
    • Note: Users participating in Preview may see “odd” text across the console, for more information go
Read the rest

When I was in my early teens, I drew my first and only map. Final Fantasy 9 had just come out and I decided I was going to make a Final Fantasy, so it would be best to come prepared. I estimated at what age I’d be old enough to start working at Square Enix and determined the number of my Final Fantasy that way – and so began my work on Final Fantasy 13. You will note that while I made an accurate estimate about the release schedule of future Final Fantasy games, I did not end up making Final Fantasy 13, but that’s a story for another time. I had a world to make, and worlds had maps. Every game I played had one for its overworld and every book I read then proudly displayed a map on its opening pages. A map set the stage for reader … Read the rest

Summary

  • The wacky bandicoot returns in a new, original adventure that’s a modern take on the classic platforming experience you know and love.
  • Save the Multiverse in this direct sequel to the original Crash Trilogy
  • Buy Crash Bandicoot 4: It’s About Time today on the Microsoft Store for Xbox

Everyone’s favorite jumping marsupial is back! Developed by Toys for Bob, Crash Bandicoot 4: It’s About Time is now available on the Xbox One family of devices, including Xbox One X.

The first new installment to the Crash series in over 10 years, Crash Bandicoot 4: It’s About Time picks up after the events of Crash Bandicoot: Warped as the villainous Neo Cortex and N. Tropy escape their interdimensional prison. Experience the single-player story as Crash or Coco and fight to prevent these nefarious villains from conquering all the dimensions in the multiverse.

Read on for the highlights you can look … Read the rest

We’re finally getting to see more of the launch wave of PlayStation 5 titles, with Insomniac revealing a first look at hardware accelerated ray tracing effects in Marvel’s Spider-Man Remastered and Marvel’s Spider-Man: Miles Morales. A huge improvement is clearly evident in reflections from the tallest skyscraper to the smallest puddle, but bafflingly, the reveal was met with some vitriol on social media. Artefacts and compromises were highlighted, with some even suggesting that we weren’t seeing ray tracing at all. The reality is clear though: hardware RT is an emerging feature on brand new consoles developers are just getting to know, it’s computationally expensive so compromises are inevitable – and what we’re seeing here is very impressive stacked up against similar hybrid RT implementations seen in the PC space.

In terms of Marvel’s Spider-Man on PS5, there are two rendering modes – a 4K quality mode pegged at 30fps, alongside … Read the rest