Bluepoint Games’ reimagining of Demon’s Souls is the highest-rated launch game on PS5, and understandably so. The Austin studio has done a fantastic job of bringing its interpretation of Demon’s Souls to Sony’s brand-new console, furnishing its remake of a cult classic with mod-cons like a fully-featured photo mode, two different graphical options – and, of course, graphics to die for. Still, it’s fascinating to note some of the things Bluepoint had creative license to change when remaking Demon’s Souls – and to ask whether some elements of the original design have been lost in translation.
Demon’s Souls had a rocky start. Initially pitched as an ‘Oblivion’ competitor, it struggled in its early stages of development. This is where Armored Core 4 and For Answer Director, Hidetaka Miyazaki was brought on to steer the ship, and make sure that Demon’s Souls made it all the way to a final release. … Read the rest