When was the last time we saw a game-changing reveal in the immediate run-up to the launch of a next generation console? Sony may well have pulled this out of the bag with today’s new State of Play, concentrating on the much-anticipated PlayStation 5 user interface. Sony’s menu systems have always been polished, beautiful pieces of work, but for the next generation, this is married with a truly impressive range of in-game functions. There are some impressive new improvements to existing options but also things we have never seen before in a console. Digital Foundry had the chance to see the interface ahead of time and to talk about the new system with SIE’s Hideaki Nishino, senior vice president of platform and planning management.

And at the basic level, the user interface itself does not disappoint. We’ve had hints of sorts about the look and feel of the system … Read the rest

Hey Xbox Insiders! We have a new Xbox One update preview coming to the Omega ring. It’s important we note that some updates made in these preview OS builds include background improvements that ensure a quality and stable build for Xbox One.

We continue to post these release notes, even when the noticeable changes to the UI are minimal, so you’re aware when updates are coming to your device. Details can be found below!

System Update Details:

  • OS version released: RS_XBOX_RELEASE_201019041.4994.201013-0000
  • Available: 6 p.m. PT – October 15, 2020
  • Mandatory: 3 a.m. PT – October 16, 2020

Fixes Implemented

Thanks to the hard work of Xbox engineers, we are happy to announce the following fixes have been implemented for this build:

System

  • Various updates to properly reflect local languages across the console
    • Note: Users participating in Preview may see “odd” text across the console, for more information go
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Ghost of Tsushima was an incredibly harrowing samurai tale that PlayStation 4 players fell in love with. Now, a new experience arrives with Legends, bringing with it exciting new content and ways to become one with the ways of the ghost. Legends is the first major content drop for the Sucker Punch tale and it comes bringing with it New Game+ and several memorable co-op experiences. One of the newest features on the way is that of raids and this addition is unforgiving, detailed, and offers the perfect chance to troll your fellow player. 

We sat down with Ghost of Tsushima’s creative director Nate Fox alongside senior staff designer Darren Bridges to talk a little more about the Legends update, but it is when the topic of raids comes up that we realize how much fun this addition can potentially be. 

Like many other co-op … Read the rest

GameStop will earn revenue on any digital content that is purchased on an Xbox Series S and X thanks to a new partnership the retailer has set up with Microsoft.

According to some insight by a firm named DOMO Capital Management, under GameStop’s new partnership with Microsoft, the retailer is set to profit from any Xbox the store sells – even once it’s left the store.

If you buy an Xbox Series X from GameStop, for example, and then proceed to download a digital copy of Cyberpunk 2077 or Call of Duty Black Ops Cold War, GameStop will get a cut of the revenue you generate.

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Last week, Sony finally unveiled its teardown of the PlayStation 5 console, fulfilling a promise first made by Mark Cerny over six months ago in his own Road to PS5 presentation. Effectively a basic outline of the make-up of the hardware, we finally got to see the fundamental building blocks of Sony’s hulking console, but little was revealed in terms of the philosophy behind the remarkable design. Our take? It’s a somewhat more conventional design than Xbox Series X, and the key challenges facing the designers are answered by sheer real estate.

Yahuhiro Ootori, VP of the mechanical design department at SIE is the stoic presenter of Sony’s teardown – and he’s the real deal, with a host of console patents to his name (the most recently unearthed being the PS5 dev kit) and of course, he also hosted the PS4 teardown video way back in 2013. His presentation begins … Read the rest

It’s time to return to the fright – Overwatch Halloween Terror is back! Group up for a limited time to earn chilling new cosmetics and take on a spine-tingling new version of Junkenstein’s Revenge! Don’t get petrified, because Overwatch Halloween Terror ends on November 3.

Play, Win, Earn

Each week during the event, players can take part in a new weekly challenge, where wins in Quick Play, Competitive, and Arcade will earn you otherworldly new Epic skins like Fantasmic Sombra, Stone Brigitte, and Ragdoll Echo. Each skin is a weekly exclusive, so play each week to unlock them all!

Keep playing to earn Overwatch Halloween Terror Loot Boxes and unlock new cosmetics so you can scare your enemies with Shin-Ryeong D.Va (Legendary), sharpen your sword as Karasu-Tengu Genji (Legendary), or sail past the competition as Flying Dutchman Sigma (Legendary).

Get Ghouled in Junkenstein’s Revenge

Junkenstein’s Revenge, our electrifying Halloween PvE … Read the rest

By design, P.T. was supposed to be a mystery. Announced at Gamescom 2014 during PlayStation’s press conference, the “playable teaser” from the not-actually-real developer 7780s Studio dropped on the PlayStation Store for free to little fanfare initially; a scary little oddity people downloaded out of curiosity. The twist however was that P.T. was something much more than a new game from an unheard-of studio — it was the reveal of a brand-new Silent Hill game called Silent Hills. And it was being made by Hideo Kojima and Guillermo del Toro and starred Walking Dead actor Norman Reedus. Over time, legendary horror manga author Junji Ito would be attached to the project. 

And then the game was canceled, a victim of the very-public breakup between Kojima and his longtime employer, Konami. Barely an hour long, it’s since been called one of the scariest games of all time, despite not much being … Read the rest

The Call of Duty: Warzone and Modern Warfare October patch is here.

As promised, Infinity Ward rolled out the latest update for Call of Duty: Warzone and Modern Warfare. The patch is roughly 10GB (20GB on PC) in size, and its biggest highlight is that it finally makes it possible for PC players to remove modes they’re not playing

This process can only be done after downloading the patch, and it’s available on the Battle.net launcher, not through the game. In fact, Modern Warfare needs to be closed for you to be able to uninstall what you no longer need.

Infinity Ward confirmed that Warzone cannot be uninstalled, but you will be able to remove the Spec Ops co-op mode, the single-player campaign and even regular multiplayer. It goes without saying that those options will only be available to owners of the full game, not free-to-play Warzone players.

Call of

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Yakuza: Like a Dragon has Sega’s much-loved series taking to the new generation in style, an Xbox Series X launch title that offers multiple ways to tap into its power. Yes, much like our recent preview of Dirt 5, it seems Series X’s lineup so far has a trend towards giving players more ways to play – and that’s no bad thing. Developed by Ryu Ga Gotoku Studio, Like a Dragon – also known as Yakuza 7 in Japan – moves to experimental new ground by replacing the usual 3D brawling mechanics with turn-based RPG battling. It’s a time for overhaul, and this is the series’ most daring reinvention yet. It also lands on Series X with clear boosts over existing consoles: adding 4K support, offering 60fps, and also hastening its loading times. But does it deliver entirely on all counts? And to what extent is this making the most … Read the rest

Summary

  • Noman Lenda, the head of the development team behind Red Wings: Aces of the Sky, talks about the game’s development
  • The main inspiration behind Red Wings: Aces of the Sky is World War I and the Red Baron
  • We aimed for simple yet satisfying, a compromise between historical reality and engaging gameplay

As a teenager, I spent a lot of time playing arcade games and airplane shooters. Now, as the genre moves towards realistic simulations, I miss games that would allow me to recreate the sensation of playing old-school Sega games and arcade machines and I think I’m not the only one. We created Red Wings: Aces of the Sky for players who are looking for simple, yet satisfying gameplay.

I decided to set the game in the World War I era because I have a lot of respect for the legendary games Red Baron and Red Baron Read the rest